VR Stallion 1.5.test is released on
with 6 new animation loops!
The official VR Stallion 1.5 release will be next Friday.
VR Stallion 1.4 is released on
! Control when the characters cum, improved grabbing, and more:
New Character Control
Make the stallion cum when grabbing his shaft!
Virtual Reality Improvements
Bug Fixes
What’s Next
New animations will be added in the next release, along with new character interactions. Thank you to everyone who voted in the last poll on
, I’ll post a new one tomorrow!
Full list of changes can be found under Changelist
VR Stallion 1.3 released for my supporters on
! This version adds grabbing, improves physics interactions and fixes several bugs.
New Feature: Grabbing
You can now grab onto the characters in VR and in Desktop mode! To grab in Virtual Reality, place your hand over a character and squeeze/grip the controller. To grab in desktop mode, left click over a character, and if the hand is enabled it will also move to the correct grab position.
General Improvements
Bug Fixes
What’s Next
I’ve begun working on new character poses and customization, which will be my focus for the next few releases.
Full list of changes can be found under Changelist
VR Stallion 1.2 just released for my supporters on
! This update adds POV mode for desktop and virtual reality, where you can take part in the animations as the girl character!
POV Mode
Watch the animations from the main character’s point of view! POV brings the immersion to a whole new level.
VR Character Improvements
VR Hands also got a physics update, and will react more realistically when colliding with objects.
New Menu System
The menu was redesigned to use panels, which will make adding new content easier for players to interact with. The menu buttons also highlight when active (when playing animation “Part 1”, the button will be highlighted)
Autoplay
The animation sequences will now autoplay between part 1 and part 2. They can also be activated with play/pause inputs.
Bug Fixes
Fixed a bug where the girl’s physics constraints were too small, causing weird movements. Also fixed the shader for fluids, which was causing some of the fluid to glow.
What’s Next
I’m almost done setting up the grab mechanic, which will be released in the next update. After that, I’ll begin adding character poses with player controls!
Full list of changes can be found under Changelist
VR Stallion 1.1 just released with Desktop Support, and Part 2 of the animation sequence, available now on
!
Watch Part 2 on Rule34Video
Desktop Mode
Part 2
What’s Next?
I’ve begun working on some new features for the next release, including:
Your support allows me to continue making improvements, and I hope you enjoy the game so far! Thank you!